MAKER: From 2-D projective geometry to 3-D object recognition and 3-D printing processes for high school students Conference Paper uri icon

abstract

  • © American Society for Engineering Education, 2016. This paper describes the process on learning to apply the concepts of Projective Geometry by the use cameras to capture images of a scene and using those images to calculate the location of a given object within a defined space. Once the concepts of 2D Projective Geometry are understood, Autodesk's 123D Catch software will be used to reconstruct 3D objects in a planar environment. The process will consist of the use of digital cameras to capture varying angles and distances of a pinpointed object so that projective geometry calculations can create a 3D model of the given object. The 123D Catch demonstration will help support concepts in Computer Vision and SLAM programming.

published proceedings

  • ASEE Annual Conference and Exposition, Conference Proceedings

author list (cited authors)

  • Taylor, B., Hsieh, S. J., & Song, D

complete list of authors

  • Taylor, B||Hsieh, SJ||Song, D

publication date

  • June 2016