publication venue for
- Self-disclosure and received social support among women experiencing infertility on reddit: A natural language processing approach. 154:108159-108159. 2024
- Why do women watch esports? A social role perspective on spectating motives and points of attachment. 127:107055-107055. 2022
- Applying computational analysis of novice learners' computer programming patterns to reveal self-regulated learning, computational thinking, and learning performance. 120:106746-106746. 2021
- A qualitative investigation of student perceptions of game elements in a gamified course. 78:235-254. 2018
- Acute effect of active video games on older children's mood change. 70:97-103. 2017
- SIG-Blocks: Tangible game technology for automated cognitive assessment. 65:163-175. 2016
- Broadening the understanding of social presence: Implications and contributions to the mediated communication and online education. 65:672-679. 2016
- Teacher-student relationship in online classes: A role of teacher self-disclosure. 54:436-443. 2016
- The psychological functions of avatars and alt(s): A qualitative study. 32:1-8. 2014
- Supporting problem-solving performance in a hypermedia learning environment: The role of students' prior knowledge and metacognitive skills. 28:1162-1169. 2012
- The role of computer tools in experts solving ill-structured problems. 23:664-704. 2007
- The graphical case record: An interface congruent with professional work style. 12:121-134. 1996