Using games in the college curricular setting to engage leadership learners. Academic Article uri icon

abstract

  • Active learning experiences, such as games, have been found to increase the holistic learning experience for students in college curricular settings. However, barriers exist to using games as a leadership pedagogy in the curriculum. This article reviews the benefits and challenges of using games in college leadership curricular settings and provides an overview of select leadership games including instructions, leadership competencies addressed, and processing questions for each game.

published proceedings

  • New Dir Stud Leadersh

altmetric score

  • 1

author list (cited authors)

  • Odom, S. F., & Cantrell, M. S.

citation count

  • 0

complete list of authors

  • Odom, Summer F||Cantrell, Megan S

publication date

  • June 2022

publisher