Video-game based instruction for vocabulary acquisition with English language learners: A Bayesian meta-analysis
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Overview
published proceedings
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EDUCATIONAL RESEARCH REVIEW
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Thompson, C. G., & von Gillern, S.
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Thompson, Christopher G||von Gillern, Sam
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Bayesian Meta-analysis
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Digital Games
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English Language Learners
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Game-based Learning
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Second Language Acquisition
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Video Games
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Vocabulary Language Acquisition
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http://dx.doi.org/10.1016/j.edurev.2020.100332