Development of a Virtual Second Life Curriculum Using Currere Model Academic Article uri icon

abstract

  • This is a study integrating Second Life (SL) and the currere approach to develop a virtual curriculum demonstration. The overarching purposes of this study were to understand the perceptions, self-reflection, self-understanding and educational growth of graduate students in education toward teaching and learning in a virtual interdisciplinary curriculum. Data was collected in two education graduate courses with a total of 31 participants in 2011 at a central Texas public university. The results revealed how SL exhibitions, based on the four-step currere approach, benefitted the participants. Using the exhibitions' target knowledge, individuals were able to develop a self-understanding, which propelled them toward self-mobilization and educational reconstruction. International Forum of Educational Technology & Society (IFETS).

published proceedings

  • EDUCATIONAL TECHNOLOGY & SOCIETY

author list (cited authors)

  • Chien, C., Davis, T., Slattery, P., Keeney-Kennicutt, W., & Hammer, J.

publication date

  • January 1, 2013 11:11 AM