Krawczyk, Piotr (2006-12). Futurist sculpting: modeling movement in 3D. Master's Thesis. Thesis uri icon

abstract

  • Futurist Sculpting is a collection of techniques for representing dynamic motion in a
    static three-dimensional model. These techniques allow digital artists to use animation
    as a new modeling tool. The idea of Futurist Sculpting is inspired by the works of
    the Italian Futurist artists and it aims to achieve the same goal as the one described
    by Umberto Boccioni, ??????to find a form that would be like a remembered motion,
    the product of time but permanent in space.?????? However, Futurist Sculpting extends
    Boccioni??????s idea to the new medium of 3D animation and modeling, introducing the
    techniques of Motion Snapshot, Surface Differentiation, and Motion Elasticity. Motion
    Snapshot has evolved from the idea that multiple key poses captured at different
    stages of motion can successfully portray the idea of movement. Surface Differentiation
    was developed to remove redundancy of overlaping geometry introduced by
    snapshots occuring with high spatial frequency. Exploded Snapshot creates a geometric
    blur effect and extends application of Motion Snapshots to motion of deforming
    objects. The Motion Elasticity technique stretches the object to represent a partial
    volume through which it is moving. As a proof of concept all of the Futurist Sculpting
    techniques were implemented in Maya. The techniques should be viewed as a set of
    tools for the artists. The user can choose any one of them to apply to any animation,
    but he needs to understand their applications and limitations too.

publication date

  • December 2006