selected publications conference paper Weng, W., Ramadan, H., & Thomas, A. (2020). Understanding Enjoyment in ARTe: Mecenas with EGameFlow. 2020 IEEE CONFERENCE ON GAMES (IEEE COG 2020). 752-755. Weng, W., Thomas, A., & Ramadan, H. (2020). Work-in-Progress-Using Bloom's Taxonomy and Balanced Design in ARTe: Mecenas. 340-343. Thomas, A., Weng, W., Muenzenberger, A., & Ramadan, H. (2019). Game-Based Course Design: A new Approach for Effective Online Teaching. Proceedings of the European Conference on Games-based Learning. 741-747. institutional repository document Thomas, A., Ramadan, H., Campana, L., Leiderman, D., Sutherland, S., & Zawadzki, M. (2018). ART: Lumiere Thomas, A., Lima-Filho, P., Pederson, S., Ramadan, H., & Bologan, A. (2017). Variant: Limits
teaching activities PVFA300 Pvfa Study Abroad: In-ab Instructor VIST205 Principles Of Design Iii Instructor VIST206 Vis Studies Studio I Instructor VIST275 Production Techniques Instructor VIST283 3d Visualization Techniques Instructor VIST284 Visualization Techniques Instructor VIST305 Vis Studies Studio Ii Instructor VIST405 Vis Studies Studio Iii Instructor VIST439 Capstone Proposal Development Instructor VIST485 Directed Studies Instructor VIST489 Sptp: Game Level Design Instructor VIST489 Sptp: Intro To Game Level Des Instructor VIZA685 Directed Studies Instructor VIZA693 Professional Study Instructor
education and training M.F.A. in Creative Technologies, Virginia Tech - (Blacksburg, Virginia, United States) 2014 B.F.A. in Architecture, Alexandria University - (Alexandria, Egypt) 2003