publisher of
- Modulating Natural Ventilation to Enhance Resilience Through Modifying Nozzle Profiles - Exploring Rapid Prototyping Through 3D-Printing. 185-194. 2018
- No Keyboard, No Mouse - Hybrid Digital-Analog Hardware Design for Enhancing Design UI and UX. 535-544. 2018
- Toward Adaptive Architectural Skins - Designing Temperature-Responsive Curvilinear Surfaces. 329-338. 2018
- A SIMPLE FABRICATION SYSTEM FOR UNFOLDING COMPLEX ARCHITECTURAL SURFACES. 767-776. 2017
- Craft and Digital Consequences Micro-Hybrid Explorations at (Full) Scale. ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 1. 327-336. 2017
- ESTABLISHING PARAMETRIC RELATIONSHIPS FOR DESIGN OBJECTS THROUGH TANGIBLE INTERACTION. 147-156. 2017
- Tangible Computing for Establishing Generative Algorithms - A Case Study with Cellular Automata. ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 1. 347-354. 2017
- Folding The Unfoldable A Method For Constructing Complex-Curved Geometry With Quad Edge Panels. ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 1. 69-72. 2016
- Nip and Tuck: A Simple Approach to Fabricate Double-Curved Surfaces with 2D Cutting. ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 1. 335-344. 2016
- Developing a Tangible User Interface for Parametric and BIM Applications Using Physical Computing Systems. ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 1. 621-630. 2016
- Learning from Collaborative Integration The Hackathon as Design Charrette. ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 1. 233-240. 2015
- VISUALIZATION OF BUILDING ENERGY PERFORMANCE IN BUILDING INFORMATION MODELS. 87-+. 2013
- Synthetic Making. 64-67. 2006
- Modern Translations, Contemporary Methods: DL-1_Resonance House. 212-225. 2005
- Caricaturing Buildings for Effective Visualization. ECAADE 2020: ANTHROPOLOGIC - ARCHITECTURE AND FABRICATION IN THE COGNITIVE AGE, VOL 1. 222-227. 2004
- Deep-Time ProbeInvestigations in Light Architecture. 258-266. 2003
- Digital Curricula: Effective Integration of Digital Courses. Stitched-spaces and Digital Permutations. 128-129. 2003
- The Space of an IDEA: Ideas for Living. 1-437. 2003
- Virtual Raves in Synthetic LandscapesHybrid Rave Space. 1-432. 2003