RoboCup standard platform league - rUNSWift 2010
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Multi-agent robotic competitions such as RoboCup provide the motivation for a developmental research agenda - one that focuses on the evolution of complete working systems and their cognitive architectures. In this paper, we describe the components and integration of one such system - the 2010 RoboCup Standard Platform League entry rUNSWift. The realtime control architecture employed consists of a hierarchy of modules that implement functions of perception, world-modelling and behaviour generation. The system was successfully deployed in both soccer and challenge competitions.
author list (cited authors)
Ashar, J., Claridge, D., Hall, B., Hengst, B., Hung, N., Pagnucco, M., ... Zhu, Y.