publication venue for
- Building Interdisciplinary Teams Through Student Design Competitions: A Case Study 2022
- Development and Testing of the 5S Puzzle Game 2021
- Target Value Design: Development and Testing of a Virtual Simulation 2021
- The Emergence and Growth of the on-Line Serious Games and Participatory Simulation Group APLSO 2021
- Accelerating the Last Planner System (LPS) Uptake Using Virtual Reality and Serious Games: A Sociotechnical Conceptual Framework 2020
- Reducing Handoffs Between Sequential Trades: A Simulation 2020
- Development and Testing of an Innovative Architectural Programming Simulation as a Precursor to Target Value Design 2019
- The Evolution of Lean Construction Education (Part 1 of 2): At US-Based Universities 2018
- The Evolution of Lean Construction Education (Part 2 of 2): At US-Based Companies 2018
- Delivery Methods and Social Network Analysis of Unethical Behavior in the Construction Industry 2017
- An Exploration of Compatibility of U.S. Army Culture and Lean Construction 2017