The role of materiality in tangibles for young children's digital art drawings Conference Paper uri icon

abstract

  • 2015 ACM. The purpose of this study is to investigate the role of materiality in tangible interaction design for children. We specifically target children aged 4 to 6 years old because of societal trend of early exposure to touch screen devices for children. This study compares three types of material (felt, wood, and plastic) for tangibles along with touch-based interaction and how the differences implicate child art creation on an iPad application. Through mixed-methods analysis of twenty-six participants' experiences, we use data sources of video recordings, drawings, and interview. The main finding looked at the hardness of materiality for physical and digital drawing tools and its influence to digital art drawings. The findings from this study may be applied to design tangible user interfaces for young children.

name of conference

  • Proceedings of the 14th International Conference on Interaction Design and Children

published proceedings

  • Proceedings of the 14th International Conference on Interaction Design and Children

author list (cited authors)

  • Arita, J., Seo, J. H., Chu, S., & Quek, F.

citation count

  • 2

complete list of authors

  • Arita, Janelle||Seo, Jinsil Hwaryoung||Chu, Sharon||Quek, Francis

publication date

  • June 2015